Kakama: Difference between revisions

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{{Kanohi
{{Kanohi
| title = Mask of Speed
| title = Speed
| category = Physical
| kanokatitle = Speed
| rarity = Common
| category = Physical, Kinetics
| kanoka = Teleportation + Reconstitute at Random
| rarity = Ubiquitous
| active = No
| kanoka = Reconstitute at Random<br>Teleport
| ap = 1
| dn = Yes
| iccd = 3 Rounds
| dnk = Yes
| goocd = 30 minutes
| noocd = 15 minutes
| bs01 = Kakama
| bs01 = Kakama
}}
}}


The [[Kanohi]] '''Kakama''' is the Mask of Speed.
The [[Kanohi]] '''Kakama''' is the Mask of Speed. A '''Kakama Nuva''' is created when a destined Kakama is dipped in [[Energized Protodermis]].


The Kanohi Kakama can be used to greatly increase a being’s speed.  It allows its user to move and run at incredible speeds on all surfaces, far faster than the eye can follow. When using the Kakama, from the perspective of the user nearby details and features appear to blur and fade from view.
The Kanohi Kakama can be used to greatly increase the wearer’s speed, far faster than the eye can follow.


A '''Kakama Nuva''' is created when a destined Kakama is dipped in [[Energized Protodermis]]. In addition to its standard abilities, it allows the user to go faster, pass through solid objects by rapidly vibrating their molecules, and its power can be shared with individuals near the user; however, it can only be used by Nuva beings.
__NOTOC__
{{-}}
 
<tabs>
<tab name="Great">
The Great Kanohi Kakama allows the user to move at incredible speeds on all surfaces, in addition to granting them the reflexes, senses, and cardio to handle it, as well as protection against the resulting friction. When using the mask, nearby details and features appear to blur and fade from view from the perspective of the user.
 
The Great mask allows for greater speed than the Noble Kakama. The user may reach speeds so great that they start to perceive their surroundings in slow-motion.
</tab>
 
<tab name="Noble">
The Noble Kanohi Kakama allows the user to move at incredible speeds on all surfaces, in addition to granting them the reflexes, senses, and cardio to handle it, as well as protection against the resulting friction. When using the mask, nearby details and features appear to blur and fade from view from the perspective of the user.
</tab>
 
<tab name="Great Nuva">
The Great Kanohi Kakama Nuva allows the user to move at incredible speeds on all surfaces, in addition to granting them the reflexes, senses, and cardio to handle it, as well as protection against the resulting friction. When using the mask, nearby details and features appear to blur and fade from view from the perspective of the user.
 
The Great Nuva mask allows for greater speed than the Great Kakama. Additionally, it allows the user to pass through solid material without harm by rapidly vibrating their own molecules.
</tab>
 
<tab name="Noble Nuva">
The Noble Kanohi Kakama Nuva allows the user to move at incredible speeds on all surfaces, in addition to granting them the reflexes, senses, and cardio to handle it, as well as protection against the resulting friction. When using the mask, nearby details and features appear to blur and fade from view from the perspective of the user.
 
The Noble Nuva mask allows for greater speed than the Noble Kakama, though not quite at the level of the Great Kakama. Additionally, it allows the user to pass through solid material without harm by vibrating their own molecules.
</tab>
 
<tab name="Kanoka">
''Speed'' disks make a target move forward rapidly for the duration of the effect.
 
Higher level disks make the target move even faster.
</tab>
 
<tab name="Combinations">
* In combination with the [[Miru]], Mask of Levitation, flight can be achived.
</tab>
</tabs>


==In the Doronai Nui==
==In the Doronai Nui==
''This is reflective of the rules as presented in Version 0.9.1.2''
<tabs>
<tab name="Great">
'''Always Active:''' No
<br>'''AP Cost:''' 1
<br>'''In-Combat Charge Duration:''' 1 KC = 3 Rounds '''(FO)'''
<br>'''Great Out-of-Combat Charge Duration:''' 30 Minutes


===Great===
As a 1AP action, the wearer may spend 1 or more Kanohi Charges. For each Charge spent in this way, multiply each of the wearer’s base speeds by 2. Additionally, when the wearer activates this Kanohi, they may immediately perform a Move action at no AP cost.
As a 1AP action, the wearer may spend 1 or more Kanohi Charges. For each Charge spent in this way, multiply each of the wearer’s base speeds by 2. Additionally, when the wearer activates this Kanohi, they may immediately perform a Move action at no AP cost.
Additionally, as a 1AP action, the wearer may spend 1 or more Kanohi Charges. For each charge spent in this way, they may perform a single attack (not an Attack Action, and so does not benefit from abilities such as Flurry). When performing attacks in this way, they suffer DADV on damage rolls.
Additionally, as a 1AP action, the wearer may spend 1 or more Kanohi Charges. For each charge spent in this way, they may perform a single attack (not an Attack Action, and so does not benefit from abilities such as Flurry). When performing attacks in this way, they suffer DADV on damage rolls.
</tab>
<tab name="Noble">
'''Always Active:''' No
<br>'''AP Cost:''' 1
<br>'''In-Combat Charge Duration:''' 1 KC = 3 Rounds '''(FO)'''
<br>'''Noble Out-of-Combat Charge Duration:''' 15 Minutes


===Noble===
As a 1AP action, the wearer may spend 1 or more Kanohi Charges. For each Charge spent in this way, multiply each of the wearer’s base speeds by 1.5 (rounding down).
As a 1AP action, the wearer may spend 1 or more Kanohi Charges. For each Charge spent in this way, multiply each of the wearer’s base speeds by 1.5 (rounding down).
Additionally, as a 2AP action, the wearer may spend 1 or more Kanohi Charges. For each charge spent in this way, they may perform a single attack (not an Attack Action). When performing attacks in this way, they suffer DADV on damage rolls.
Additionally, as a 2AP action, the wearer may spend 1 or more Kanohi Charges. For each charge spent in this way, they may perform a single attack (not an Attack Action). When performing attacks in this way, they suffer DADV on damage rolls.
</tab>
<tab name="Great Nuva">
'''Always Active:''' No
<br>'''AP Cost:''' 1
<br>'''In-Combat Charge Duration:''' 1 KC = 3 Rounds '''(FO)'''
<br>'''Great Out-of-Combat Charge Duration:''' 30 Minutes


===Great Nuva===
As a 1AP action, the wearer may spend 1 or more Kanohi Charges. For each Charge spent in this way, multiply each of the wearer’s base speeds by 2. Additionally, when the wearer activates this Kanohi, they may immediately perform a Move action at no AP cost. For the duration of the effect, the wearer may vibrate to travel through solid objects; every 5ft of movement through a solid object counts as 15ft.
As a 1AP action, the wearer may spend 1 or more Kanohi Charges. For each Charge spent in this way, multiply each of the wearer’s base speeds by 2. Additionally, when the wearer activates this Kanohi, they may immediately perform a Move action at no AP cost. For the duration of the effect, the wearer may vibrate to travel through solid objects; every 5ft of movement through a solid object counts as 15ft.
Additionally, as a 1AP action, the wearer may spend 1 or more Kanohi Charges. For each Charge spent in this way, they may perform a single attack (not an Attack Action, and so does not benefit from abilities such as Flurry).
Additionally, as a 1AP action, the wearer may spend 1 or more Kanohi Charges. For each Charge spent in this way, they may perform a single attack (not an Attack Action, and so does not benefit from abilities such as Flurry).
</tab>
<tab name="Noble Nuva">
'''Always Active:''' No
<br>'''AP Cost:''' 1
<br>'''In-Combat Charge Duration:''' 1 KC = 3 Rounds '''(FO)'''
<br>'''Noble Out-of-Combat Charge Duration:''' 15 Minutes


===Noble Nuva===
As a 1AP action, the wearer may spend 1 or more Kanohi Charges. For each charge spent in this way, multiply each of the wearer’s base speeds by 1.5 (rounding down). For the duration of the effect, the wearer may vibrate to travel through solid objects; every 5ft of movement through a solid object counts as 15ft.
As a 1AP action, the wearer may spend 1 or more Kanohi Charges. For each charge spent in this way, multiply each of the wearer’s base speeds by 1.5 (rounding down). For the duration of the effect, the wearer may vibrate to travel through solid objects; every 5ft of movement through a solid object counts as 15ft.
Additionally, as a 2AP action, the wearer may spend 1 or more Kanohi Charges. For each charge spent in this way, they may perform a single attack (not an Attack Action).
Additionally, as a 2AP action, the wearer may spend 1 or more Kanohi Charges. For each charge spent in this way, they may perform a single attack (not an Attack Action).
</tab>
</tabs>
==Usage==
The Kanohi Kakama is closely associated with [[Matoran|Po-Matoran]] due to it being the mask worn by [[Toa]] [[Pohatu]] in legends.


==Known bearers==
''Speeds'' disks were used in [[Metru Nui]] to propell [[Vahki Transports]]s.


==Models==
==Models==
Two official Kakama models were made by LEGO: the standard Great and aerial Noble. Two official Akaku Nuva models were made by LEGO: the standard Great Nuva and aerial Great Nuva.
Two official Kakama models were made by LEGO: the standard Great and aerial Noble. Two official Akaku Nuva models were made by LEGO: the standard Great Nuva and aerial-adapted Great Nuva.


RSG has several unofficial Kakama models: the standard Noble (designed by Oomatu and Perp3tual and crafted by HahliNuva), Hordika (designed by Oomatu and crafted by Petrus and HahliNuva), modern [[Vanguard]] (designed by Perp3tual and crafted by Petrus), and Ancient Vanguard (designed by Oomatu and crafted by Petrus).
RSG has several unofficial Kakama models: the standard Noble (designed by Oomatu and Perp3tual and crafted by HahliNuva), Hordika (designed by Oomatu and crafted by Petrus and HahliNuva), modern [[Vanguard]] (designed by Perp3tual and crafted by Petrus), and Ancient Vanguard (designed by Oomatu and crafted by Petrus).
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{{KanohiNav}}
{{KanohiNav}}


[[Category:Physical Kanohi]] [[Category:Common Kanohi]]
[[Category:Physical Kanohi]] [[Category:Ubiquitous Kanohi]] [[Category:Doronai Nui Kanohi]] [[Category:Doronai Kofo Kanohi]]

Revision as of 00:08, 5 May 2023

Kanohi Kakama








KanokaSpeed Disk
CategoryPhysical, Kinetics
RarityUbiquitous
Kanoka CombinationReconstitute at Random
Teleport
Always ActiveNo
ImmoralNo
In the Doronai NuiYes
In the Doronai KofoYes
BS01

The Kanohi Kakama is the Mask of Speed. A Kakama Nuva is created when a destined Kakama is dipped in Energized Protodermis.

The Kanohi Kakama can be used to greatly increase the wearer’s speed, far faster than the eye can follow.


The Great Kanohi Kakama allows the user to move at incredible speeds on all surfaces, in addition to granting them the reflexes, senses, and cardio to handle it, as well as protection against the resulting friction. When using the mask, nearby details and features appear to blur and fade from view from the perspective of the user.

The Great mask allows for greater speed than the Noble Kakama. The user may reach speeds so great that they start to perceive their surroundings in slow-motion.

The Noble Kanohi Kakama allows the user to move at incredible speeds on all surfaces, in addition to granting them the reflexes, senses, and cardio to handle it, as well as protection against the resulting friction. When using the mask, nearby details and features appear to blur and fade from view from the perspective of the user.

The Great Kanohi Kakama Nuva allows the user to move at incredible speeds on all surfaces, in addition to granting them the reflexes, senses, and cardio to handle it, as well as protection against the resulting friction. When using the mask, nearby details and features appear to blur and fade from view from the perspective of the user.

The Great Nuva mask allows for greater speed than the Great Kakama. Additionally, it allows the user to pass through solid material without harm by rapidly vibrating their own molecules.

The Noble Kanohi Kakama Nuva allows the user to move at incredible speeds on all surfaces, in addition to granting them the reflexes, senses, and cardio to handle it, as well as protection against the resulting friction. When using the mask, nearby details and features appear to blur and fade from view from the perspective of the user.

The Noble Nuva mask allows for greater speed than the Noble Kakama, though not quite at the level of the Great Kakama. Additionally, it allows the user to pass through solid material without harm by vibrating their own molecules.

Speed disks make a target move forward rapidly for the duration of the effect.

Higher level disks make the target move even faster.

  • In combination with the Miru, Mask of Levitation, flight can be achived.

In the Doronai Nui

This is reflective of the rules as presented in Version 0.9.1.2

Always Active: No
AP Cost: 1
In-Combat Charge Duration: 1 KC = 3 Rounds (FO)
Great Out-of-Combat Charge Duration: 30 Minutes

As a 1AP action, the wearer may spend 1 or more Kanohi Charges. For each Charge spent in this way, multiply each of the wearer’s base speeds by 2. Additionally, when the wearer activates this Kanohi, they may immediately perform a Move action at no AP cost.

Additionally, as a 1AP action, the wearer may spend 1 or more Kanohi Charges. For each charge spent in this way, they may perform a single attack (not an Attack Action, and so does not benefit from abilities such as Flurry). When performing attacks in this way, they suffer DADV on damage rolls.

Always Active: No
AP Cost: 1
In-Combat Charge Duration: 1 KC = 3 Rounds (FO)
Noble Out-of-Combat Charge Duration: 15 Minutes

As a 1AP action, the wearer may spend 1 or more Kanohi Charges. For each Charge spent in this way, multiply each of the wearer’s base speeds by 1.5 (rounding down).

Additionally, as a 2AP action, the wearer may spend 1 or more Kanohi Charges. For each charge spent in this way, they may perform a single attack (not an Attack Action). When performing attacks in this way, they suffer DADV on damage rolls.

Always Active: No
AP Cost: 1
In-Combat Charge Duration: 1 KC = 3 Rounds (FO)
Great Out-of-Combat Charge Duration: 30 Minutes

As a 1AP action, the wearer may spend 1 or more Kanohi Charges. For each Charge spent in this way, multiply each of the wearer’s base speeds by 2. Additionally, when the wearer activates this Kanohi, they may immediately perform a Move action at no AP cost. For the duration of the effect, the wearer may vibrate to travel through solid objects; every 5ft of movement through a solid object counts as 15ft.

Additionally, as a 1AP action, the wearer may spend 1 or more Kanohi Charges. For each Charge spent in this way, they may perform a single attack (not an Attack Action, and so does not benefit from abilities such as Flurry).

Always Active: No
AP Cost: 1
In-Combat Charge Duration: 1 KC = 3 Rounds (FO)
Noble Out-of-Combat Charge Duration: 15 Minutes

As a 1AP action, the wearer may spend 1 or more Kanohi Charges. For each charge spent in this way, multiply each of the wearer’s base speeds by 1.5 (rounding down). For the duration of the effect, the wearer may vibrate to travel through solid objects; every 5ft of movement through a solid object counts as 15ft.

Additionally, as a 2AP action, the wearer may spend 1 or more Kanohi Charges. For each charge spent in this way, they may perform a single attack (not an Attack Action).

Usage

The Kanohi Kakama is closely associated with Po-Matoran due to it being the mask worn by Toa Pohatu in legends.

Speeds disks were used in Metru Nui to propell Vahki Transportss.

Models

Two official Kakama models were made by LEGO: the standard Great and aerial Noble. Two official Akaku Nuva models were made by LEGO: the standard Great Nuva and aerial-adapted Great Nuva.

RSG has several unofficial Kakama models: the standard Noble (designed by Oomatu and Perp3tual and crafted by HahliNuva), Hordika (designed by Oomatu and crafted by Petrus and HahliNuva), modern Vanguard (designed by Perp3tual and crafted by Petrus), and Ancient Vanguard (designed by Oomatu and crafted by Petrus).

See also