Mutuku: Difference between revisions
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{{Kanohi | {{Kanohi | ||
| title = Mask of Emulation | | title = Mask of Emulation | ||
| | | category = Eclectic | ||
| bs01 = | | rarity = Uncommon | ||
| kanoka = Remove Poison + Enlarge + Regeneration + Telepathy | |||
| active = No | |||
| ap = Variable | |||
| iccd = No | |||
| bs01 = Mask_of_Emulation | |||
}} | }} | ||
The [[Kanohi]] '''Mutuku''' is the Mask of Emulation. | The [[Kanohi]] '''Mutuku''' is the Mask of Emulation. | ||
The Kanohi Mutuku allows its user to replicate any power displayed by another sapient being, though just for a short time after analyzing and duplicating it, and only if the wearer sees the power in use. The length of the process varies depending on the power analyzed. When copied, the ability becomes like a temporary mask power to the Kanohi user. The user cannot copy | The Kanohi Mutuku allows its user to replicate any power displayed by another sapient being, though just for a short time after analyzing and duplicating it, and only if the wearer sees the power in use. The length of the process varies depending on the power analyzed. When copied, the ability becomes like a temporary mask power to the Kanohi user. The user cannot copy Rahi powers, other Kanohi powers, or the powers of a weapon. If the user deactivates the copied power, they will have to recopy it, but the copying time will become progressively shorter with each time the same power is copied. It does, however, eventually reach a state in which the speed of copying cannot become faster. | ||
A Mutuku | A '''Mutuku Nuva''' is created when a destined Mutuku is dipped in [[Energized Protodermis]]. In addition to its standard abilities, it can copy powers faster, and its power can be shared with individuals near the user; however, it can only be used by Nuva beings. | ||
== | ==In the Doronai Nui== | ||
== | ===Great=== | ||
As an 4AP action, the wearer may spend 1 or more Kanohi Charges to begin the process of copying a natural power (such as a Toa’s elemental power or a Skakdi’s vision power) displayed by a being and witnessed by the wearer since the start of the wearer’s last turn. To finish the process of copying the power, the wearer must spend 4 additional AP on their next turn. The process of Copying requires Focus. For each additional Kanohi Charge spent, add the length of the original duration to the total duration, and reduce the additional AP cost by 1 (to a minimum of 0 additional AP). | |||
Once the Kanohi has finished copying a power, the wearer may use that power as if it were their own. In order to activate the power, the wearer must take any actions and spend any resources (EE, HP, etc.) that the original user must take or spend. If the wearer does not have the appropriate resources to expend (e.g. a Vortixx does not have Elemental Power), they may instead spend 1 Kanohi Charge to replace the cost. This power lasts for 2 hours, or until the wearer either copies another power or removes the Mutuku. | |||
If, when copying a power, the wearer has previously copied that power, reduce the additional AP cost by 1 (to a minimum of 0 additional AP) for each time the power has previously been copied. | |||
== | ===Noble=== | ||
As an 4AP action, the wearer may spend 1 or more Kanohi Charges to begin the process of copying a natural power (such as a Toa’s elemental power or a Skakdi’s vision power) displayed by a being and witnessed by the wearer since the start of the wearer’s last turn. To finish the process of copying the power, the wearer must spend 4 additional AP on their next turn. The process of Copying requires Focus. For each two additional Kanohi Charges spent, add the length of the original duration to the total duration, and reduce the additional AP cost by 1 (to a minimum of 0 additional AP). | |||
Once the Kanohi has finished copying a power, the wearer may use that power as if it were their own. In order to activate the power, the wearer must take any actions and spend any resources (EE, HP, etc.) that the original user must take or spend. This power lasts for 1 hour, or until the wearer either copies another power or removes the Mutuku. | |||
===Great Nuva=== | |||
As an 4AP action, the wearer may spend 1 or more Kanohi Charges to begin the process of copying a natural power (such as a Toa’s elemental power or a Skakdi’s vision power) displayed by a being and witnessed by the wearer since the start of the wearer’s last turn. To finish the process of copying the power, the wearer must spend 4 additional AP on their next turn. The process of Copying requires Focus. For each additional Kanohi Charge spent, add the length of the original duration to the total duration, and reduce the additional AP cost by 2 (to a minimum of 0 additional AP). | |||
Once the Kanohi has finished copying a power, the wearer may use that power as if it were their own. In order to activate the power, the wearer must take any actions and spend any resources (EE, SE, HP, etc.) that the original user must take or spend. If the wearer does not have the appropriate resources to expend (e.g. a Vortixx does not have Elemental Power), they may instead spend 1 Kanohi Charge to replace the cost. This power lasts for 2 hours, or until the wearer either copies another power or removes the Mutuku. | |||
If, when copying a power, the wearer has previously copied that power, reduce the additional AP cost by 1 (to a minimum of 0 additional AP) for each time the power has previously been copied. | |||
===Noble Nuva=== | |||
As an 4AP action, the wearer may spend 1 or more Kanohi Charges to begin the process of copying a natural power (such as a Toa’s elemental power or a Skakdi’s vision power) displayed by a being and witnessed by the wearer since the start of the wearer’s last turn. To finish the process of copying the power, the wearer must spend 4 additional AP on their next turn. The process of Copying requires Focus. For each two additional Kanohi Charges spent, add the length of the original duration to the total duration, and reduce the additional AP cost by 2 (to a minimum of 0 additional AP). | |||
Once the Kanohi has finished copying a power, the wearer may use that power as if it were their own. In order to activate the power, the wearer must take any actions and spend any resources (EE, SE, HP, etc) that the original user must take or spend. This power lasts for 1 hour, or until the wearer either copies another power or removes the Mutuku. | |||
===Additional notes=== | |||
This Kanohi only requires Focus while copying a power, and not for the duration of the power itself, though the copied power may itself require Focus. | |||
==Known bearers== | |||
==Models== | |||
RSG has a unofficial Mutuku model: the standard Great (designed by Oomatu and crafted by HahliNuva). | |||
==See also== | |||
* [https://www.shapeways.com/product/BJVQC7FY7/great-mutuku?optionId=172713883&li=shops Great Mutuku on Shapeways] | * [https://www.shapeways.com/product/BJVQC7FY7/great-mutuku?optionId=172713883&li=shops Great Mutuku on Shapeways] | ||
* [https://www.shapeways.com/product/7RNDQFNEZ/great-mutuku-scoped?optionId=172716045&li=shops Great Mutuku (scoped) on Shapeways] | |||
{{KanohiNav}} | {{KanohiNav}} | ||
[[Category:Eclectic Kanohi]] [[Category:Uncommon Kanohi]] | |||
Revision as of 05:35, 16 December 2021
| Kanohi Mutuku | |
|---|---|
| |
| Category | Eclectic |
| Rarity | Uncommon |
| Kanoka Combination | Remove Poison + Enlarge + Regeneration + Telepathy |
| Always Active | No |
| Immoral | No |
| In the Doronai Nui | No |
| In the Doronai Kofo | No |
| AP cost | Variable |
| In-Combat Charge Duration (ICCD) | No |
| BS01 | |
The Kanohi Mutuku is the Mask of Emulation.
The Kanohi Mutuku allows its user to replicate any power displayed by another sapient being, though just for a short time after analyzing and duplicating it, and only if the wearer sees the power in use. The length of the process varies depending on the power analyzed. When copied, the ability becomes like a temporary mask power to the Kanohi user. The user cannot copy Rahi powers, other Kanohi powers, or the powers of a weapon. If the user deactivates the copied power, they will have to recopy it, but the copying time will become progressively shorter with each time the same power is copied. It does, however, eventually reach a state in which the speed of copying cannot become faster.
A Mutuku Nuva is created when a destined Mutuku is dipped in Energized Protodermis. In addition to its standard abilities, it can copy powers faster, and its power can be shared with individuals near the user; however, it can only be used by Nuva beings.
In the Doronai Nui
Great
As an 4AP action, the wearer may spend 1 or more Kanohi Charges to begin the process of copying a natural power (such as a Toa’s elemental power or a Skakdi’s vision power) displayed by a being and witnessed by the wearer since the start of the wearer’s last turn. To finish the process of copying the power, the wearer must spend 4 additional AP on their next turn. The process of Copying requires Focus. For each additional Kanohi Charge spent, add the length of the original duration to the total duration, and reduce the additional AP cost by 1 (to a minimum of 0 additional AP). Once the Kanohi has finished copying a power, the wearer may use that power as if it were their own. In order to activate the power, the wearer must take any actions and spend any resources (EE, HP, etc.) that the original user must take or spend. If the wearer does not have the appropriate resources to expend (e.g. a Vortixx does not have Elemental Power), they may instead spend 1 Kanohi Charge to replace the cost. This power lasts for 2 hours, or until the wearer either copies another power or removes the Mutuku. If, when copying a power, the wearer has previously copied that power, reduce the additional AP cost by 1 (to a minimum of 0 additional AP) for each time the power has previously been copied.
Noble
As an 4AP action, the wearer may spend 1 or more Kanohi Charges to begin the process of copying a natural power (such as a Toa’s elemental power or a Skakdi’s vision power) displayed by a being and witnessed by the wearer since the start of the wearer’s last turn. To finish the process of copying the power, the wearer must spend 4 additional AP on their next turn. The process of Copying requires Focus. For each two additional Kanohi Charges spent, add the length of the original duration to the total duration, and reduce the additional AP cost by 1 (to a minimum of 0 additional AP). Once the Kanohi has finished copying a power, the wearer may use that power as if it were their own. In order to activate the power, the wearer must take any actions and spend any resources (EE, HP, etc.) that the original user must take or spend. This power lasts for 1 hour, or until the wearer either copies another power or removes the Mutuku.
Great Nuva
As an 4AP action, the wearer may spend 1 or more Kanohi Charges to begin the process of copying a natural power (such as a Toa’s elemental power or a Skakdi’s vision power) displayed by a being and witnessed by the wearer since the start of the wearer’s last turn. To finish the process of copying the power, the wearer must spend 4 additional AP on their next turn. The process of Copying requires Focus. For each additional Kanohi Charge spent, add the length of the original duration to the total duration, and reduce the additional AP cost by 2 (to a minimum of 0 additional AP). Once the Kanohi has finished copying a power, the wearer may use that power as if it were their own. In order to activate the power, the wearer must take any actions and spend any resources (EE, SE, HP, etc.) that the original user must take or spend. If the wearer does not have the appropriate resources to expend (e.g. a Vortixx does not have Elemental Power), they may instead spend 1 Kanohi Charge to replace the cost. This power lasts for 2 hours, or until the wearer either copies another power or removes the Mutuku. If, when copying a power, the wearer has previously copied that power, reduce the additional AP cost by 1 (to a minimum of 0 additional AP) for each time the power has previously been copied.
Noble Nuva
As an 4AP action, the wearer may spend 1 or more Kanohi Charges to begin the process of copying a natural power (such as a Toa’s elemental power or a Skakdi’s vision power) displayed by a being and witnessed by the wearer since the start of the wearer’s last turn. To finish the process of copying the power, the wearer must spend 4 additional AP on their next turn. The process of Copying requires Focus. For each two additional Kanohi Charges spent, add the length of the original duration to the total duration, and reduce the additional AP cost by 2 (to a minimum of 0 additional AP). Once the Kanohi has finished copying a power, the wearer may use that power as if it were their own. In order to activate the power, the wearer must take any actions and spend any resources (EE, SE, HP, etc) that the original user must take or spend. This power lasts for 1 hour, or until the wearer either copies another power or removes the Mutuku.
Additional notes
This Kanohi only requires Focus while copying a power, and not for the duration of the power itself, though the copied power may itself require Focus.
Known bearers
Models
RSG has a unofficial Mutuku model: the standard Great (designed by Oomatu and crafted by HahliNuva).