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===Great===
===Great===
As a 2AP action, the wearer may spend 1 or more Kanohi Charges to choose one of the following effects:
As a 2AP action, the wearer may spend 1 or more Kanohi Charges to choose one of the following effects:
* For the duration of the effect, you may telekinetically lift objects of a weight up to [150 pounds per KC spent], to a maximum of 750 pounds, treating this effect as if it has a STR bonus of +6. Lifted objects move at a maximum speed of 50ft. It costs 2AP to manipulate your lifted objects (though you may manipulate objects when you first activate this mask).
* For the duration of the effect, you may telekinetically lift objects of a weight up to [150 pounds per KC spent], to a maximum of 750 pounds, treating this effect as if it has a STR bonus of +6. Lifted objects move at a maximum speed of 50ft. It costs 2AP to manipulate your lifted objects (though you may manipulate objects when you first activate this mask). You may perform attacks with these lifted objects using your Kanohi Attack modifier. The objects deal 3d6 damage per 150 pounds of weight.
You may perform attacks with these lifted objects using your Kanohi Attack modifier. The objects deal 3d6 damage per 150 pounds of weight.
* One being that you can see must make a REFL save (DC +2, INT). They suffer Xd6+INT Force damage, where X is equal to twice the number of Kanohi Charges spent, and are pushed up to Y feet in any direction, where Y is equal to 5 times the number of Kanohi Charges spent. If the being succeeds on their REFL save (DC +0), they suffer only half damage and are not pushed. This effect has no duration.
* One being that you can see must make a REFL save (DC +2, INT). They suffer Xd6+INT Force damage, where X is equal to twice the number of Kanohi Charges spent, and are pushed up to Y feet in any direction, where Y is equal to 5 times the number of Kanohi Charges spent. If the being succeeds on their REFL save (DC +0), they suffer only half damage and are not pushed. This effect has no duration.


===Noble===
===Noble===
As a 2AP action, the wearer may spend 1 or more Kanohi Charges to choose one of the following effects:
As a 2AP action, the wearer may spend 1 or more Kanohi Charges to choose one of the following effects:
* For the duration of the effect, you may telekinetically lift objects of a weight up to [75 pounds per KC spent], to a maximum of 300 pounds, treating this effect as if it has a STR bonus of +4. Lifted objects move at a maximum speed of 40ft. It costs 2AP to manipulate your lifted objects (though you may manipulate objects when you first activate this mask).
* For the duration of the effect, you may telekinetically lift objects of a weight up to [75 pounds per KC spent], to a maximum of 300 pounds, treating this effect as if it has a STR bonus of +4. Lifted objects move at a maximum speed of 40ft. It costs 2AP to manipulate your lifted objects (though you may manipulate objects when you first activate this mask). You may perform attacks with these lifted objects using your Kanohi Attack modifier. The objects deal 3d6 damage per 150 pounds of weight.
You may perform attacks with these lifted objects using your Kanohi Attack modifier. The objects deal 3d6 damage per 150 pounds of weight.
* One being that you can see must make a REFL save (DC +0, INT). They suffer Xd6+INT Force damage, where X is equal to the number of Kanohi Charges spent, and are pushed up to Y feet in any direction, where Y is equal to 5 times the number of Kanohi Charges spent. If the being succeeds on their REFL save (DC +0), they suffer only half damage and are not pushed. This effect has no duration.
* One being that you can see must make a REFL save (DC +0, INT). They suffer Xd6+INT Force damage, where X is equal to the number of Kanohi Charges spent, and are pushed up to Y feet in any direction, where Y is equal to 5 times the number of Kanohi Charges spent. If the being succeeds on their REFL save (DC +0), they suffer only half damage and are not pushed. This effect has no duration.


===Great Nuva===
===Great Nuva===
As a 2AP action, the wearer may spend 1 or more Kanohi Charges to choose one of the following effects:
As a 2AP action, the wearer may spend 1 or more Kanohi Charges to choose one of the following effects:
* For the duration of the effect, you may telekinetically lift objects of a weight up to [200 pounds per KC spent], to a maximum of 1000 pounds, treating this effect as if it has a STR bonus of +7. Lifted objects move at a maximum speed of 50ft. It costs 2AP to manipulate your lifted objects (though you may manipulate objects when you first activate this mask).
* For the duration of the effect, you may telekinetically lift objects of a weight up to [200 pounds per KC spent], to a maximum of 1000 pounds, treating this effect as if it has a STR bonus of +7. Lifted objects move at a maximum speed of 50ft. It costs 2AP to manipulate your lifted objects (though you may manipulate objects when you first activate this mask). You may perform attacks with these lifted objects using your Kanohi Attack modifier. The objects deal 3d8 damage per 150 pounds of weight.
You may perform attacks with these lifted objects using your Kanohi Attack modifier. The objects deal 3d8 damage per 150 pounds of weight.
* One being that you can see must make a REFL save (DC +2, INT). They suffer Xd8+INT Force damage, where X is equal to twice the number of Kanohi Charges spent, and are pushed up to Y feet in any direction, where Y is equal to 5 times the number of Kanohi Charges spent. If the being succeeds on their REFL save (DC +0), they suffer only half damage and are not pushed. This effect has no duration.
* One being that you can see must make a REFL save (DC +2, INT). They suffer Xd8+INT Force damage, where X is equal to twice the number of Kanohi Charges spent, and are pushed up to Y feet in any direction, where Y is equal to 5 times the number of Kanohi Charges spent. If the being succeeds on their REFL save (DC +0), they suffer only half damage and are not pushed. This effect has no duration.


===Noble Nuva===
===Noble Nuva===
As a 2AP action, the wearer may spend 1 or more Kanohi Charges to choose one of the following effects:
As a 2AP action, the wearer may spend 1 or more Kanohi Charges to choose one of the following effects:
* For the duration of the effect, you may telekinetically lift objects of a weight up to [100 pounds per KC spent], to a maximum of 500 pounds, treating this effect as if it has a STR bonus of +4. Lifted objects move at a maximum speed of 40ft. It costs 2AP to manipulate your lifted objects (though you may manipulate objects when you first activate this mask).
* For the duration of the effect, you may telekinetically lift objects of a weight up to [100 pounds per KC spent], to a maximum of 500 pounds, treating this effect as if it has a STR bonus of +4. Lifted objects move at a maximum speed of 40ft. It costs 2AP to manipulate your lifted objects (though you may manipulate objects when you first activate this mask). You may perform attacks with these lifted objects using your Kanohi Attack modifier. The objects deal 3d6 damage per 150 pounds of weight.
You may perform attacks with these lifted objects using your Kanohi Attack modifier. The objects deal 3d6 damage per 150 pounds of weight.
* One being that you can see must make a REFL save (DC +0, INT). They suffer Xd8+INT Force damage, where X is equal to the number of Kanohi Charges spent, and are pushed up to Y feet in any direction, where Y is equal to 5 times the number of Kanohi Charges spent. If the being succeeds on their REFL save (DC +0), they suffer only half damage and are not pushed. This effect has no duration.
* One being that you can see must make a REFL save (DC +0, INT). They suffer Xd8+INT Force damage, where X is equal to the number of Kanohi Charges spent, and are pushed up to Y feet in any direction, where Y is equal to 5 times the number of Kanohi Charges spent. If the being succeeds on their REFL save (DC +0), they suffer only half damage and are not pushed. This effect has no duration.



Revision as of 02:48, 15 December 2021

Kanohi Matatu








CategoryMental
RarityUncommon
Kanoka CombinationTeleportation + Shrink
Always ActiveNo
ImmoralNo
In the Doronai NuiNo
In the Doronai KofoNo
AP cost2
In-Combat Charge Duration (ICCD)3 Rounds (FO)
Great Out-of-Combat Charge Duration (GooCD)10 minutes
Noble Out-of-Combat Charge Duration (NooCD)3 minutes
BS01

The Kanohi Matatu is the Mask of Telekinesis.

The Kanohi Matatu allows its user to move targets within their range of view by utilizing the power of thought and lets them project Psionic force. This Psionics power grants the user the ability to perform other such feats like generating telekinetic force. The only difference between the Great and Noble versions is the power's duration and the mental strength afforded by the mask.

A Matatu Nuva is created when a destined Matatu is dipped in Energized Protodermis. In addition to its standard abilities, it can lift heavier objects or beings, and its power can be shared with individuals near the user; however, it can only be used by Nuva beings.

In the Doronai Nui

Great

As a 2AP action, the wearer may spend 1 or more Kanohi Charges to choose one of the following effects:

  • For the duration of the effect, you may telekinetically lift objects of a weight up to [150 pounds per KC spent], to a maximum of 750 pounds, treating this effect as if it has a STR bonus of +6. Lifted objects move at a maximum speed of 50ft. It costs 2AP to manipulate your lifted objects (though you may manipulate objects when you first activate this mask). You may perform attacks with these lifted objects using your Kanohi Attack modifier. The objects deal 3d6 damage per 150 pounds of weight.
  • One being that you can see must make a REFL save (DC +2, INT). They suffer Xd6+INT Force damage, where X is equal to twice the number of Kanohi Charges spent, and are pushed up to Y feet in any direction, where Y is equal to 5 times the number of Kanohi Charges spent. If the being succeeds on their REFL save (DC +0), they suffer only half damage and are not pushed. This effect has no duration.

Noble

As a 2AP action, the wearer may spend 1 or more Kanohi Charges to choose one of the following effects:

  • For the duration of the effect, you may telekinetically lift objects of a weight up to [75 pounds per KC spent], to a maximum of 300 pounds, treating this effect as if it has a STR bonus of +4. Lifted objects move at a maximum speed of 40ft. It costs 2AP to manipulate your lifted objects (though you may manipulate objects when you first activate this mask). You may perform attacks with these lifted objects using your Kanohi Attack modifier. The objects deal 3d6 damage per 150 pounds of weight.
  • One being that you can see must make a REFL save (DC +0, INT). They suffer Xd6+INT Force damage, where X is equal to the number of Kanohi Charges spent, and are pushed up to Y feet in any direction, where Y is equal to 5 times the number of Kanohi Charges spent. If the being succeeds on their REFL save (DC +0), they suffer only half damage and are not pushed. This effect has no duration.

Great Nuva

As a 2AP action, the wearer may spend 1 or more Kanohi Charges to choose one of the following effects:

  • For the duration of the effect, you may telekinetically lift objects of a weight up to [200 pounds per KC spent], to a maximum of 1000 pounds, treating this effect as if it has a STR bonus of +7. Lifted objects move at a maximum speed of 50ft. It costs 2AP to manipulate your lifted objects (though you may manipulate objects when you first activate this mask). You may perform attacks with these lifted objects using your Kanohi Attack modifier. The objects deal 3d8 damage per 150 pounds of weight.
  • One being that you can see must make a REFL save (DC +2, INT). They suffer Xd8+INT Force damage, where X is equal to twice the number of Kanohi Charges spent, and are pushed up to Y feet in any direction, where Y is equal to 5 times the number of Kanohi Charges spent. If the being succeeds on their REFL save (DC +0), they suffer only half damage and are not pushed. This effect has no duration.

Noble Nuva

As a 2AP action, the wearer may spend 1 or more Kanohi Charges to choose one of the following effects:

  • For the duration of the effect, you may telekinetically lift objects of a weight up to [100 pounds per KC spent], to a maximum of 500 pounds, treating this effect as if it has a STR bonus of +4. Lifted objects move at a maximum speed of 40ft. It costs 2AP to manipulate your lifted objects (though you may manipulate objects when you first activate this mask). You may perform attacks with these lifted objects using your Kanohi Attack modifier. The objects deal 3d6 damage per 150 pounds of weight.
  • One being that you can see must make a REFL save (DC +0, INT). They suffer Xd8+INT Force damage, where X is equal to the number of Kanohi Charges spent, and are pushed up to Y feet in any direction, where Y is equal to 5 times the number of Kanohi Charges spent. If the being succeeds on their REFL save (DC +0), they suffer only half damage and are not pushed. This effect has no duration.

Known bearers

Models

Three official Matatu models were made by LEGO: the standard Great, standard Noble, and Hordika.

RSG has an unofficial Matatu model: the standard Nuva (designed by Oomatu and crafted by BrianK).

See also