Kakamana: Difference between revisions
Created page with "{{Kanohi | title = Mask of Quick Healing | dn = true }} The Kanohi '''Kakamana''' is the Mask of Quick Healing. The Kanohi Kakamana speeds up the wearer's rate of natura..." |
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{{Kanohi | {{Kanohi | ||
| title = Mask of Quick Healing | | title = Mask of Quick Healing | ||
| | | category = Transient | ||
| rarity = Rare | |||
| kanoka = Remove Poison + Regeneration + Weaken | |||
| active = Yes | |||
| ap = Variable | |||
| iccd = No | |||
}} | }} | ||
| Line 8: | Line 13: | ||
The Kanohi Kakamana speeds up the wearer's rate of natural regeneration, and even rapidly repairs damage that would otherwise need to be manually fixed. The rapid pace of self-regeneration allows the wearer to stay in battles for longer, and weather blows that any other being might not be able to take - though it is possible to damage a Kakamana wearer faster than they can heal themselves. | The Kanohi Kakamana speeds up the wearer's rate of natural regeneration, and even rapidly repairs damage that would otherwise need to be manually fixed. The rapid pace of self-regeneration allows the wearer to stay in battles for longer, and weather blows that any other being might not be able to take - though it is possible to damage a Kakamana wearer faster than they can heal themselves. | ||
A Kakamana | A '''Kakamana Nuva''' is created when a destined Kakamana is dipped in [[Energized Protodermis]]. In addition to its standard abilities, its healing capacity is increased, and its power can be shared with individuals near the user; however, it can only be used by Nuva beings. | ||
== | ==In the Doronai Nui== | ||
== | ===Great=== | ||
As a 1AP action, the wearer may spend 1 or more Kanohi Charges to regain Xd8 HP (up to their maximum), where X is equal to twice the number of Kanohi Charges spent. | |||
===Noble=== | |||
As a 1AP action, the wearer may spend 1 or more Kanohi Charges to regain Xd8 HP (up to their maximum), where X is equal to the number of Kanohi Charges spent. | |||
===Great Nuva=== | |||
As a 1AP action, the wearer may spend 1 or more Kanohi Charges to regain Xd10 HP (up to their maximum), where X is equal to twice the number of Kanohi Charges spent. | |||
===Noble Nuva=== | |||
As a 1AP action, the wearer may spend 1 or more Kanohi Charges to regain Xd10 HP (up to their maximum), where X is equal to the number of Kanohi Charges spent. | |||
===Additional notes=== | |||
When the user's HP drops to 0HP or below, they may spend a Kanohi Charge to Stabilize themselves and regain 1d6 (Noble) or 2d6 (Great) HP. | |||
==Known bearers== | |||
==Models== | |||
==See also== | |||
{{KanohiNav}} | {{KanohiNav}} | ||
[[Category:Transient Kanohi]] [[Category:Rare Kanohi]] | |||
Latest revision as of 03:45, 12 December 2021
| Kanohi Kakamana | |
|---|---|
| |
| Category | Transient |
| Rarity | Rare |
| Kanoka Combination | Remove Poison + Regeneration + Weaken |
| Always Active | Yes |
| Immoral | No |
| In the Doronai Nui | No |
| In the Doronai Kofo | No |
| AP cost | Variable |
| In-Combat Charge Duration (ICCD) | No |
The Kanohi Kakamana is the Mask of Quick Healing.
The Kanohi Kakamana speeds up the wearer's rate of natural regeneration, and even rapidly repairs damage that would otherwise need to be manually fixed. The rapid pace of self-regeneration allows the wearer to stay in battles for longer, and weather blows that any other being might not be able to take - though it is possible to damage a Kakamana wearer faster than they can heal themselves.
A Kakamana Nuva is created when a destined Kakamana is dipped in Energized Protodermis. In addition to its standard abilities, its healing capacity is increased, and its power can be shared with individuals near the user; however, it can only be used by Nuva beings.
In the Doronai Nui
Great
As a 1AP action, the wearer may spend 1 or more Kanohi Charges to regain Xd8 HP (up to their maximum), where X is equal to twice the number of Kanohi Charges spent.
Noble
As a 1AP action, the wearer may spend 1 or more Kanohi Charges to regain Xd8 HP (up to their maximum), where X is equal to the number of Kanohi Charges spent.
Great Nuva
As a 1AP action, the wearer may spend 1 or more Kanohi Charges to regain Xd10 HP (up to their maximum), where X is equal to twice the number of Kanohi Charges spent.
Noble Nuva
As a 1AP action, the wearer may spend 1 or more Kanohi Charges to regain Xd10 HP (up to their maximum), where X is equal to the number of Kanohi Charges spent.
Additional notes
When the user's HP drops to 0HP or below, they may spend a Kanohi Charge to Stabilize themselves and regain 1d6 (Noble) or 2d6 (Great) HP.