Tryna: Difference between revisions

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| active = No
| active = No
| ap = Variable
| ap = Variable
| iccd =  
| iccd = 3 Rounds
| goocd = 30 minutes
| goocd = 30 minutes
| noocd = 15 minutes
| noocd = 15 minutes

Latest revision as of 20:23, 23 December 2021

Kanohi Tryna








CategoryTransient
RarityRare
Kanoka CombinationWeaken + Remove Poison + Enlarge + Regeneration
Always ActiveNo
ImmoralNo
In the Doronai NuiNo
In the Doronai KofoNo
AP costVariable
In-Combat Charge Duration (ICCD)3 Rounds
Great Out-of-Combat Charge Duration (GooCD)30 minutes
Noble Out-of-Combat Charge Duration (NooCD)15 minutes
BS01

The Kanohi Tryna is the Mask of Reanimation.

The Kanohi Tryna allows its user to control and give artificial life to dead bodies (whether they’re the remains of Oropi or Rahi) for as long as they maintain concentration. The amount of concentration required to keep the corpses animated increases with the number of corpses controlled. The reanimation process takes at least 12 seconds. The body parts used to create the undead must be within 30 feet of each other. Using this Kanohi is considered immoral and breaks the Toa Code.

A Tryna Nuva is created when a destined Tryna is dipped in Energized Protodermis. In addition to its standard abilities, its power requires slightly less focus to maintain, and its power can be shared with individuals near the user; however, it can only be used by Nuva beings.

In the Doronai Nui

Great

As a 4AP action, the wearer may spend 1 or more Kanohi Charges to reanimate an equivalent number of deceased beings. Each reanimated being gains the Undead condition for the duration of the effect. Each Round, the wearer must succeed on a DC (12 + X) Focus check, where X is equal to twice the number of bodies reanimated. If they fail, the effect immediately ends on one reanimated body, chosen at random. The wearer may spend 1KC as a Reaction after rolling to automatically pass the skill check.

Noble

As a 4AP action, the wearer may spend 1 Kanohi Charge to reanimate one deceased being. The reanimated being gains the Undead condition for the duration of the effect. Each Round, the wearer must succeed on a DC 15 Focus check. If they fail, the effect immediately ends. The wearer may spend 1KC as a Reaction after rolling to automatically pass the skill check. The wearer cannot reanimate more than one body at a time in this way.

Great Nuva

As a 2AP action, the wearer may spend 1 or more Kanohi Charges to reanimate an equivalent number of deceased beings. Each reanimated being gains the Undead condition for the duration of the effect. Each Round, the wearer must succeed on a DC (11 + X) Focus check, where X is equal to twice the number of bodies reanimated. If they fail, the effect immediately ends on one reanimated body, chosen at random. The wearer may spend 1KC as a Reaction after rolling to automatically pass the skill check.

Noble Nuva

As a 2AP action, the wearer may spend 1 Kanohi Charge to reanimate one deceased being. The reanimated being gains the Undead condition for the duration of the effect. Each Round, the wearer must succeed on a DC 14 Focus check. If they fail, the effect immediately ends. The wearer may spend 1KC as a Reaction after rolling to automatically pass the skill check. The wearer cannot reanimate more than one body at a time in this way.

Known bearers

Models

An official Tryna model was made by LEGO: the aquatic Great.

See also