Waheldu: Difference between revisions
Created page with "{{Kanohi | title = Mask of Sensory Aptitude | dn = true }} The Kanohi '''Waheldu''' is the Mask of Sensory Aptitude. The Kanohi Waheldu increases the user's senses to a..." |
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{{Kanohi | {{Kanohi | ||
| title = Mask of Sensory Aptitude | | title = Mask of Sensory Aptitude | ||
| | | category = Sensory | ||
| rarity = Uncommon | |||
| kanoka = Seismic Sense + Enlarge + Shrink | |||
| active = Yes | |||
| ap = 0 | |||
| iccd = 3 Rounds | |||
| goocd = 30 minutes | |||
| noocd = 15 minutes | |||
| bs01 = Other_Kanohi#Mask_of_Sensory_Aptitude | |||
}} | }} | ||
| Line 8: | Line 16: | ||
The Kanohi Waheldu increases the user's senses to a high degree. Additionally, this increased perception comes with increased balance and bodily control. | The Kanohi Waheldu increases the user's senses to a high degree. Additionally, this increased perception comes with increased balance and bodily control. | ||
A Waheldu | A '''Waheldu Nuva''' is created when a destined Waheldu is dipped in [[Energized Protodermis]]. In addition to its standard abilities, it gives the user even better perception and reflexes, allows the user to see in other information spectrums (e.g. scent, electromagnetic radiation, tracks of a single being, etc.), and its power can be shared with individuals near the user; however, it can only be used by Nuva beings. | ||
== | ==In the Doronai Nui== | ||
== | ===Great=== | ||
As a 0AP action, the wearer may spend 1 or more Kanohi Charges to gain a +4 bonus to Perception checks (this stacks with the Always Active bonus) and a +6 bonus to Insight checks for the duration of the effect. Each bonus increases by +3 for each additional Kanohi Charge spent. | |||
Additionally, as a 0AP action, the wearer may spend 1 or more Kanohi Charges to gain a +2 bonus on all REFL saving throws for the duration of the effect. The bonus increases by 1 for each additional Kanohi Charge spent. | |||
===Noble=== | |||
As a 0AP action, the wearer may spend 1 or more Kanohi Charges to gain a +1 bonus to Perception checks (this stacks with the Always Active bonus) and a +3 bonus to Insight checks for the duration of the effect. Each bonus increases by +1 for each additional Kanohi Charge spent. | |||
Additionally, as a 0AP action, the wearer may spend 1 or more Kanohi Charges to gain a +1 bonus on all REFL saving throws for the duration of the effect. The bonus increases by 1 for every 2 additional Kanohi Charges spent. | |||
===Great Nuva=== | |||
As a 0AP action, the wearer may spend 1 or more Kanohi Charges to gain a +5 bonus to Perception checks (this stacks with the Always Active bonus) and a +8 bonus to Insight checks for the duration of the effect. Each bonus increases by +3 for each additional Kanohi Charge spent. | |||
Additionally, as a 0AP action, the wearer may spend 1 or more Kanohi Charges to gain a +3 bonus on all REFL saving throws for the duration of the effect. The bonus increases by 2 for each additional Kanohi Charge spent. | |||
Additionally, as a 0 AP action, the wearer may spend 1 or more Kanohi Charges to choose a spectrum of information (scent, electromagnetic radiation, tracks of a single being, etc.). The wearer now can perceive that spectrum of information as though it were visible light, and can identify sources of this information. | |||
===Noble Nuva=== | |||
As a 0AP action, the wearer may spend 1 or more Kanohi Charges to gain a +2 bonus to Perception checks (this stacks with the Always Active bonus) and a +5 bonus to Insight checks for the duration of the effect. Each bonus increases by +1 for each additional Kanohi Charge spent. | |||
Additionally, as a 0AP action, the wearer may spend 1 or more Kanohi Charges to gain a +2 bonus on all REFL saving throws for the duration of the effect. The bonus increases by 2 for every 2 additional Kanohi Charges spent. | |||
Additionally, as a 0 AP action, the wearer may spend 1 or more Kanohi Charges to choose a spectrum of information (scent, electromagnetic radiation, tracks of a single being, etc.). The wearer now can perceive that spectrum of information as though it were visible light, and can identify sources of this information. | |||
===Additional notes=== | |||
The wearer gains a +2 bonus on Perception checks. | |||
==Known bearers== | |||
==Models== | |||
==See also== | |||
{{KanohiNav}} | {{KanohiNav}} | ||
[[Category:Sensory Kanohi]] [[Category:Uncommon Kanohi]] | |||
Latest revision as of 01:07, 3 February 2022
| Kanohi Waheldu | |
|---|---|
| |
| Category | Sensory |
| Rarity | Uncommon |
| Kanoka Combination | Seismic Sense + Enlarge + Shrink |
| Always Active | Yes |
| Immoral | No |
| In the Doronai Nui | No |
| In the Doronai Kofo | No |
| AP cost | 0 |
| In-Combat Charge Duration (ICCD) | 3 Rounds |
| Great Out-of-Combat Charge Duration (GooCD) | 30 minutes |
| Noble Out-of-Combat Charge Duration (NooCD) | 15 minutes |
| BS01 | |
The Kanohi Waheldu is the Mask of Sensory Aptitude.
The Kanohi Waheldu increases the user's senses to a high degree. Additionally, this increased perception comes with increased balance and bodily control.
A Waheldu Nuva is created when a destined Waheldu is dipped in Energized Protodermis. In addition to its standard abilities, it gives the user even better perception and reflexes, allows the user to see in other information spectrums (e.g. scent, electromagnetic radiation, tracks of a single being, etc.), and its power can be shared with individuals near the user; however, it can only be used by Nuva beings.
In the Doronai Nui
Great
As a 0AP action, the wearer may spend 1 or more Kanohi Charges to gain a +4 bonus to Perception checks (this stacks with the Always Active bonus) and a +6 bonus to Insight checks for the duration of the effect. Each bonus increases by +3 for each additional Kanohi Charge spent. Additionally, as a 0AP action, the wearer may spend 1 or more Kanohi Charges to gain a +2 bonus on all REFL saving throws for the duration of the effect. The bonus increases by 1 for each additional Kanohi Charge spent.
Noble
As a 0AP action, the wearer may spend 1 or more Kanohi Charges to gain a +1 bonus to Perception checks (this stacks with the Always Active bonus) and a +3 bonus to Insight checks for the duration of the effect. Each bonus increases by +1 for each additional Kanohi Charge spent. Additionally, as a 0AP action, the wearer may spend 1 or more Kanohi Charges to gain a +1 bonus on all REFL saving throws for the duration of the effect. The bonus increases by 1 for every 2 additional Kanohi Charges spent.
Great Nuva
As a 0AP action, the wearer may spend 1 or more Kanohi Charges to gain a +5 bonus to Perception checks (this stacks with the Always Active bonus) and a +8 bonus to Insight checks for the duration of the effect. Each bonus increases by +3 for each additional Kanohi Charge spent. Additionally, as a 0AP action, the wearer may spend 1 or more Kanohi Charges to gain a +3 bonus on all REFL saving throws for the duration of the effect. The bonus increases by 2 for each additional Kanohi Charge spent. Additionally, as a 0 AP action, the wearer may spend 1 or more Kanohi Charges to choose a spectrum of information (scent, electromagnetic radiation, tracks of a single being, etc.). The wearer now can perceive that spectrum of information as though it were visible light, and can identify sources of this information.
Noble Nuva
As a 0AP action, the wearer may spend 1 or more Kanohi Charges to gain a +2 bonus to Perception checks (this stacks with the Always Active bonus) and a +5 bonus to Insight checks for the duration of the effect. Each bonus increases by +1 for each additional Kanohi Charge spent. Additionally, as a 0AP action, the wearer may spend 1 or more Kanohi Charges to gain a +2 bonus on all REFL saving throws for the duration of the effect. The bonus increases by 2 for every 2 additional Kanohi Charges spent. Additionally, as a 0 AP action, the wearer may spend 1 or more Kanohi Charges to choose a spectrum of information (scent, electromagnetic radiation, tracks of a single being, etc.). The wearer now can perceive that spectrum of information as though it were visible light, and can identify sources of this information.
Additional notes
The wearer gains a +2 bonus on Perception checks.