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	<title>Gurakara - Revision history</title>
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	<updated>2026-05-03T08:45:59Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://rsg.nuvapedia.fr/index.php?title=Gurakara&amp;diff=2102&amp;oldid=prev</id>
		<title>HahliNuva at 01:24, 17 December 2021</title>
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		<updated>2021-12-17T01:24:26Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:24, 17 December 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l19&quot;&gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Great===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Great===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As a 2AP action, the wearer may spend one or more Kanohi Charges to choose one of the following effects:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As a 2AP action, the wearer may spend one or more Kanohi Charges to choose one of the following effects:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Choose one object within 30 feet (such as an individual armor plate or a weapon) to suffer Xd10 IHP damage (where X is equal to the number of Kanohi Charges spent). If the target is mobile (such as an armor plate being worn by a being), then the wearer, wielder, or source of motion may make a REFL save (DC +2, INT). On a success, the object only suffers half the IHP damage.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Choose one object within 30 feet (such as an individual armor plate or a weapon) to suffer Xd10 IHP damage (where X is equal to the number of Kanohi Charges spent). If the target is mobile (such as an armor plate being worn by a being), then the wearer, wielder, or source of motion may make a REFL save (DC +2, INT). On a success, the object only suffers half the IHP damage. Additionally, if the targeted object is being wielded or worn by a living being, that living being must make a REFL save (DC +0, INT), and suffers Xd6 Decay damage (where X is equal to the number of Kanohi Charges spent), or half as much on a successful save. Finally, if damage dealt by this Kanohi reduces a being or object to 0 HP or 0 IHP, the being or object is completely disintegrated.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Additionally, if the targeted object is being wielded or worn by a living being, that living being must make a REFL save (DC +0, INT), and suffers Xd6 Decay damage (where X is equal to the number of Kanohi Charges spent), or half as much on a successful save.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &lt;/ins&gt;You gain a Dig Speed of 10ft, and may immediately perform a Move action. This effect has a duration of 3 Rounds per Kanohi Charge spent in combat, or 10 minutes per Kanohi Charge spent when out of combat.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &lt;/del&gt;Finally, if damage dealt by this Kanohi reduces a being or object to 0 HP or 0 IHP, the being or object is completely disintegrated.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You gain a Dig Speed of 10ft, and may immediately perform a Move action. This effect has a duration of 3 Rounds per Kanohi Charge spent in combat, or 10 minutes per Kanohi Charge spent when out of combat.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Noble===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Noble===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As a 2AP action, the wearer may spend one or more Kanohi Charges to choose one of the following effects:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As a 2AP action, the wearer may spend one or more Kanohi Charges to choose one of the following effects:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Choose one object within 30 feet (such as an individual armor plate or a weapon) to suffer Xd6 IHP damage (where X is equal to the number of Kanohi Charges spent). If the target is mobile (such as an armor plate being worn by a being), then the wearer, wielder, or source of motion may make a REFL save (DC +0, INT). On a success, the  object only suffers half the IHP damage.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Choose one object within 30 feet (such as an individual armor plate or a weapon) to suffer Xd6 IHP damage (where X is equal to the number of Kanohi Charges spent). If the target is mobile (such as an armor plate being worn by a being), then the wearer, wielder, or source of motion may make a REFL save (DC +0, INT). On a success, the  object only suffers half the IHP damage. If damage dealt by this Kanohi reduces a being or object to 0 HP or 0 IHP, the being or object is completely disintegrated.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If damage dealt by this Kanohi reduces a being or object to 0 HP or 0 IHP, the being or object is completely disintegrated.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You gain a Dig Speed of 5ft, and may immediately perform a Move action. This effect has a duration of 3 Rounds per Kanohi Charge spent in combat, or 10 minutes per Kanohi Charge spent when out of combat.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You gain a Dig Speed of 5ft, and may immediately perform a Move action. This effect has a duration of 3 Rounds per Kanohi Charge spent in combat, or 10 minutes per Kanohi Charge spent when out of combat.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Great Nuva===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Great Nuva===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As a 2AP action, the wearer may spend one or more Kanohi Charges to choose one of the following effects:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As a 2AP action, the wearer may spend one or more Kanohi Charges to choose one of the following effects:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Choose one object within 30 feet (such as an individual armor plate or a weapon) to suffer Xd12 IHP damage (where X is equal to the number of Kanohi Charges spent). If the target is mobile (such as an armor plate being worn by a being), then the wearer, wielder, or source of motion may make a REFL save (DC +4, INT). On a success, the  object only suffers half the IHP damage.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Choose one object within 30 feet (such as an individual armor plate or a weapon) to suffer Xd12 IHP damage (where X is equal to the number of Kanohi Charges spent). If the target is mobile (such as an armor plate being worn by a being), then the wearer, wielder, or source of motion may make a REFL save (DC +4, INT). On a success, the  object only suffers half the IHP damage. Additionally, if the targeted object is being wielded or worn by a living being, that living being must make a REFL save (DC +2, INT), and suffers Xd6 Decay damage (where X is equal to the number of Kanohi Charges spent), or half as much on a successful save. Finally, if damage dealt by this Kanohi reduces a being or object to 0 HP or 0 IHP, the being or object is completely disintegrated.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Additionally, if the targeted object is being wielded or worn by a living being, that living being must make a REFL save (DC +2, INT), and suffers Xd6 Decay damage (where X is equal to the number of Kanohi Charges spent), or half as much on a successful save.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Finally, if damage dealt by this Kanohi reduces a being or object to 0 HP or 0 IHP, the being or object is completely disintegrated.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You gain a Dig Speed of 15ft, and may immediately perform a Move action. This effect has a duration of 3 Rounds per Kanohi Charge spent in combat, or 10 minutes per Kanohi Charge spent when out of combat.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You gain a Dig Speed of 15ft, and may immediately perform a Move action. This effect has a duration of 3 Rounds per Kanohi Charge spent in combat, or 10 minutes per Kanohi Charge spent when out of combat.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Noble Nuva===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Noble Nuva===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As a 2AP action, the wearer may spend one or more Kanohi Charges to choose one of the following effects:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As a 2AP action, the wearer may spend one or more Kanohi Charges to choose one of the following effects:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Choose one object within 30 feet (such as an individual armor plate or a weapon) to suffer Xd8 IHP damage (where X is equal to the number of Kanohi Charges spent). If the target is mobile (such as an armor plate being worn by a being), then the wearer, wielder, or source of motion may make a REFL save (DC +2, INT). On a success, the  object only suffers half the IHP damage.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Choose one object within 30 feet (such as an individual armor plate or a weapon) to suffer Xd8 IHP damage (where X is equal to the number of Kanohi Charges spent). If the target is mobile (such as an armor plate being worn by a being), then the wearer, wielder, or source of motion may make a REFL save (DC +2, INT). On a success, the  object only suffers half the IHP damage. If damage dealt by this Kanohi reduces a being or object to 0 HP or 0 IHP, the being or object is completely disintegrated.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If damage dealt by this Kanohi reduces a being or object to 0 HP or 0 IHP, the being or object is completely disintegrated.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You gain a Dig Speed of 10ft, and may immediately perform a Move action. This effect has a duration of 3 Rounds per Kanohi Charge spent in combat, or 10 minutes per Kanohi Charge spent when out of combat.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You gain a Dig Speed of 10ft, and may immediately perform a Move action. This effect has a duration of 3 Rounds per Kanohi Charge spent in combat, or 10 minutes per Kanohi Charge spent when out of combat.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>HahliNuva</name></author>
	</entry>
	<entry>
		<id>https://rsg.nuvapedia.fr/index.php?title=Gurakara&amp;diff=2101&amp;oldid=prev</id>
		<title>HahliNuva: Created page with &quot;{{Kanohi | title = Mask of Disintegration | category = Support | rarity = Rare | kanoka = Melting + Regeneration | active = No | ap = 2 | iccd = No }}  The Kanohi &#039;&#039;&#039;Gurak...&quot;</title>
		<link rel="alternate" type="text/html" href="https://rsg.nuvapedia.fr/index.php?title=Gurakara&amp;diff=2101&amp;oldid=prev"/>
		<updated>2021-12-17T01:23:24Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Kanohi | title = Mask of Disintegration | category = Support | rarity = Rare | kanoka = Melting + Regeneration | active = No | ap = 2 | iccd = No }}  The &lt;a href=&quot;/index.php/Kanohi&quot; title=&quot;Kanohi&quot;&gt;Kanohi&lt;/a&gt; &amp;#039;&amp;#039;&amp;#039;Gurak...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Kanohi&lt;br /&gt;
| title = Mask of Disintegration&lt;br /&gt;
| category = Support&lt;br /&gt;
| rarity = Rare&lt;br /&gt;
| kanoka = Melting + Regeneration&lt;br /&gt;
| active = No&lt;br /&gt;
| ap = 2&lt;br /&gt;
| iccd = No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[Kanohi]] &amp;#039;&amp;#039;&amp;#039;Gurakara&amp;#039;&amp;#039;&amp;#039; is the Mask of Disintegration.&lt;br /&gt;
&lt;br /&gt;
The Kanohi Gurakara allows its user to fire cones of destructive energy that create spider web-like cracks in their target, reducing it to dust. Any beings killed by this disintegration cannot be revived by the Red Star. Using this Kanohi is considered immoral and breaks the Toa Code.&lt;br /&gt;
&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;Gurakara Nuva&amp;#039;&amp;#039;&amp;#039; is created when a destined Gurakara is dipped in [[Energized Protodermis]]. In addition to its standard abilities, its power does even more damage, and its power can be shared with individuals near the user; however, it can only be used by Nuva beings.&lt;br /&gt;
&lt;br /&gt;
==In the Doronai Nui==&lt;br /&gt;
&lt;br /&gt;
===Great===&lt;br /&gt;
As a 2AP action, the wearer may spend one or more Kanohi Charges to choose one of the following effects:&lt;br /&gt;
* Choose one object within 30 feet (such as an individual armor plate or a weapon) to suffer Xd10 IHP damage (where X is equal to the number of Kanohi Charges spent). If the target is mobile (such as an armor plate being worn by a being), then the wearer, wielder, or source of motion may make a REFL save (DC +2, INT). On a success, the object only suffers half the IHP damage.&lt;br /&gt;
Additionally, if the targeted object is being wielded or worn by a living being, that living being must make a REFL save (DC +0, INT), and suffers Xd6 Decay damage (where X is equal to the number of Kanohi Charges spent), or half as much on a successful save.&lt;br /&gt;
* Finally, if damage dealt by this Kanohi reduces a being or object to 0 HP or 0 IHP, the being or object is completely disintegrated.&lt;br /&gt;
You gain a Dig Speed of 10ft, and may immediately perform a Move action. This effect has a duration of 3 Rounds per Kanohi Charge spent in combat, or 10 minutes per Kanohi Charge spent when out of combat.&lt;br /&gt;
&lt;br /&gt;
===Noble===&lt;br /&gt;
As a 2AP action, the wearer may spend one or more Kanohi Charges to choose one of the following effects:&lt;br /&gt;
* Choose one object within 30 feet (such as an individual armor plate or a weapon) to suffer Xd6 IHP damage (where X is equal to the number of Kanohi Charges spent). If the target is mobile (such as an armor plate being worn by a being), then the wearer, wielder, or source of motion may make a REFL save (DC +0, INT). On a success, the  object only suffers half the IHP damage.&lt;br /&gt;
If damage dealt by this Kanohi reduces a being or object to 0 HP or 0 IHP, the being or object is completely disintegrated.&lt;br /&gt;
* You gain a Dig Speed of 5ft, and may immediately perform a Move action. This effect has a duration of 3 Rounds per Kanohi Charge spent in combat, or 10 minutes per Kanohi Charge spent when out of combat.&lt;br /&gt;
&lt;br /&gt;
===Great Nuva===&lt;br /&gt;
As a 2AP action, the wearer may spend one or more Kanohi Charges to choose one of the following effects:&lt;br /&gt;
* Choose one object within 30 feet (such as an individual armor plate or a weapon) to suffer Xd12 IHP damage (where X is equal to the number of Kanohi Charges spent). If the target is mobile (such as an armor plate being worn by a being), then the wearer, wielder, or source of motion may make a REFL save (DC +4, INT). On a success, the  object only suffers half the IHP damage.&lt;br /&gt;
Additionally, if the targeted object is being wielded or worn by a living being, that living being must make a REFL save (DC +2, INT), and suffers Xd6 Decay damage (where X is equal to the number of Kanohi Charges spent), or half as much on a successful save.&lt;br /&gt;
Finally, if damage dealt by this Kanohi reduces a being or object to 0 HP or 0 IHP, the being or object is completely disintegrated.&lt;br /&gt;
* You gain a Dig Speed of 15ft, and may immediately perform a Move action. This effect has a duration of 3 Rounds per Kanohi Charge spent in combat, or 10 minutes per Kanohi Charge spent when out of combat.&lt;br /&gt;
&lt;br /&gt;
===Noble Nuva===&lt;br /&gt;
As a 2AP action, the wearer may spend one or more Kanohi Charges to choose one of the following effects:&lt;br /&gt;
* Choose one object within 30 feet (such as an individual armor plate or a weapon) to suffer Xd8 IHP damage (where X is equal to the number of Kanohi Charges spent). If the target is mobile (such as an armor plate being worn by a being), then the wearer, wielder, or source of motion may make a REFL save (DC +2, INT). On a success, the  object only suffers half the IHP damage.&lt;br /&gt;
If damage dealt by this Kanohi reduces a being or object to 0 HP or 0 IHP, the being or object is completely disintegrated.&lt;br /&gt;
* You gain a Dig Speed of 10ft, and may immediately perform a Move action. This effect has a duration of 3 Rounds per Kanohi Charge spent in combat, or 10 minutes per Kanohi Charge spent when out of combat.&lt;br /&gt;
&lt;br /&gt;
==Known bearers==&lt;br /&gt;
&lt;br /&gt;
==Models==&lt;br /&gt;
RSG has a Gurakara model: the standard Great (designed by Starbreaker and crafted by RC).&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.shapeways.com/product/V2UN37UW7/great-gurakara?optionId=198288649&amp;amp;li=shops Great Gurakara on Shapeways]&lt;br /&gt;
&lt;br /&gt;
{{KanohiNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Support Kanohi]] [[Category:Rare Kanohi]] [[Category:Immoral Kanohi]]&lt;/div&gt;</summary>
		<author><name>HahliNuva</name></author>
	</entry>
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